Other Game Projects


This is a brief summary of my contribution to the other game projects at The Game Assembly.


Game Project 5 – Rjómi

“In an age where gods and men are at war, an old shieldmaiden picks up her axe to battle the Aesir for the sake of her lost brother.​”

Contribution

  • Player controller
  • Abilities
  • Camera
  • Entity component system (ECS)
  • Collision system
  • Sprite batching
  • Inventory system
  • Sprite animator
  • Sprite layering
  • Threaded rendering
  • Boss mechanics

Game Project 4 – Wizard Attack 2

Use your magic wand as a tool or weapon in the search of the last power of good.“​

Contribution

  • Player controller
  • Abilities
  • Collision system (with enter, exit, stay)
  • Entity component system (ECS)
  • Animation system
  • Sprite batching
  • Sprite atlas loading
  • Parallax
  • Main menu
  • .mp4 video player and implementation
  • Scene managment
  • Enemies

Game Project 3 – Migräne

Travel inside the body of a human as medicine, whose job is to annihiliate all diseases it encounters.

Contribution

  • Player controller
  • Mechanics of all 3 bosses
  • Animation system
  • Score/Highscore (saved to binary file)
  • UI
  • .mp4 video player and implementation
  • Produced the music

Game Project 2 – Bell Bot

Contribution

  • Player pathfinding
  • UI
  • Interactive level select
  • Audio implementation
  • Scene managment
  • Produced the music